This Inotia 4 Guide Wiki goes over just about everything you’d need to know including the basics as well as some tips and tricks to give you the upper hand in battle!
Assassin – 2nd highest DPS Class and can dual wield.
Black Knight – This class is a tank and damage dealer. Able to summon swords for damage and diverting aggro.
Priest – Best healing class with great single target stun and able to put groups of enemies to sleep for crown control.
Ranger – This is a great support class that has a group healing skill and can summon a bear for an extra attacker and tank.
Warlock – Highest DPS class, rapid tap movement in one direction while rapid taping attack button at same time. This pretty much breaks the speed limit on attacking and sends damage through the roof. Great for slowing enemies making them an easy target for the rest of your party when their chasing you. Can wear Plate Mail!
Warrior – Is a great tank and damage class with stun skills. Can dual wield!
Cheat – How to redo equipment upgrade, dice rolls, merc rolls, chaos upgrades, and more by backing up save data and reloading when these things fail.
Bags – Buying the max amount of 12 slot bags as early as possible is a good idea. There’s not much to spend money on in the early levels of Inotia 4 and the extra space makes sure you can pick up everything between stores. This works good up until about level 70 where there’s just a ton of stuff you want to hord. Update: Looks like you can’t buy 12 slot bags anymore. My guess is sales aren’t doing as good as they could be so they want you to buy the 16 slot bags or do free offers for crystals.
Dice – Dice are found randomly from battles or treasure box’s. You should roll dice as soon as possible as dice are a great way to raise all your stat points. When you roll a dice it will randomly re-adjust your current stats. If you don’t like whats rolled you can choose to keep your current stat set up. With dice I was able to raise every stat by 40+ points by level 70ish.
Fusion Machines – It is a good idea to try and purchase a few items from Fusion Machines with your weakest jewels. They have some of the best equipment in the game. I would recommend daggers for there high DPS. You can check out this Fusion Machine Guide for more info on locations, acquiring ingredients, and unique items.
Improved Treasure Box’s – Farming Improved Treasure Box Locations is a great way to get potions, weapon and armor scrolls, resurrection scrolls, gold, jewels, mercenaries, and armor and weapons that are usually about the same level as the enemies around the Improved Treasure Box. Where ever a small treasure box spawns there is a chance there could be a Improved Treasure Box, but not every small chest will spawn one. The average spawn rate is about 8ish screen loads, but can take as many as 20-30 screen loads to spawn, maybe more. Here are the Improved Treasure Box Locations.
Jewels – I would recommend saving the best jewels for higher level equipment. Good jewels to save would be ones that increase critical rate, critical damage, mp, mp regeneration, or any jewel that increases something by a large amount. Use your jewels with low stats for Fusion Machine Unique Items. Jewels in the front of your inventory will always be used first when making items at a Fusion Machine so put the jewels you want to keep at the back of your inventory like your last couple bags. You can combine 3 of the same type of jewel to make 1 that’s the next step up at Fusion Machines. Easiest way to get one is by re-rolling a lamp by saving before using and if Lamp Merchant doesn’t have one just exit to the main menu, reload your game, and try again. Also dropped by Bounties, Improved Treasure Boxes, and rarely by regular enemies.
Legendary Sword – This is a sword that will randomly appear on certain maps. When you find one you can exit and enter the map to make it re spawn. The drop rate of actually getting a weapon is very small sometimes. Some Black Knight mercenaries come with a bonus of 3% chance to get a unique item at a Legendary Sword. If you can get 2 for a 6% total this will help you get better items. Through my current playthrough I find being 5-8 levels higher than the monsters in the area gives me a much better chance at getting a weapon or armor. On some locations it seems like a 0% drop rate, but if i put my 2 3% bonus Black Knights in the party drop rate goes up to about 50%. I’ve been able to get Legendary armor from some swords which leads me to believe every one has its own uber item. Here are the Legendary Sword Locations.
Lamps – It always a good idea to keep a few lamps in your inventory. There a great way to sell items when your inventory is full and your far from a store. If you only use one when your inventory is full you should have to buy any, plus you can buy jewels and some good equipment once in awhile. Save before using a lamp and you can re-roll it if you don’t like what the stores selling. Just exit without saving and use the same lamp again.
Secondary Party – Ranged classes strike when you first attack an enemy. They also do more consistent damage to bosses when running. (Hint: The Tier 2 Warlock skill Blood Cures makes it very easy to kill enemy and boss melee attackers without being hit by running) Melee classes can take a few seconds to get into battle and cause damage so there not good for short fights. They would be better for a long fights and 3 Assassins would be max DPS.
Skills – You’ll have enough skill points by the end of the game to max out all but 2 or 3 skills. You can also find or make Supreme Elixirs that raise your skill points by one. Later in the game you’ll start to randomly find Skillbooks that level up skills past there maximum level, but only if the skill is maxed. Not sure what the max skill level is but the most I increased a skill past max with skillbooks was 2 levels.
Stats – Stats can be a little misleading and vary slightly between classes (Example: putting points in STR for a Priest does not raise attack damage with a weapon). Assassins have the highest possible DPS with normal attacks because they gain more attack damage from stats.
Terms and Definition
DMG – Increase skill related damage
M.DMG – Increases magic damage
CRT% – Chance to land a critical hit
H.RATE% – Improves chance to hit enemy
C.DMG% – Extra damage done by critical hit
DEF – Physical defense
P.RES% – Chance to resist physical damage
M.RES% – Chance to resist magic damage
EVD% – Chance to not take damage when being attacked
W.D.R% – Weapon Defense Rate
S.D.R% – Shield Defense Rate
HP – Hit Points, when they reach zero for all party members its game over and you have to reload last save
MP – Magic Points
Durability Enhancement – How many times an item can be upgraded with scrolls. You can gain multiple item levels with 1 scroll. Example: You use 5 scrolls but your item is +8.
ATK DMG – Attack damage with normal weapon
If you have any questions or would like us to add something to my Inotia 4 Guide feel free to mention it in the comments.